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This week, Zak, Nick and Aaron head to Ione, Calif., for an investigation in a condemned building known as Preston Castle. The castle has a dark history as a former reformatory that housed angry juvenile offenders and abandoned children. It is the sight of an unsolved murder, countless instances of corporal punishment, and the scene of many tragic deaths due to ravaging epidemics. The crew definitely has their hands full in this episode with the aggressive ghosts that are trapped within the confines of Preston Castle.

Do you like Ghost Hunting? Do you like Milkshakes? Well then we have a show for you. Currently in post production here in Austin, TX, Ghost Hunting and Milkshakes is a show from Alex Parrish, David J. Neff and Aaron Bramley. This Blog will be the home base for updates and new videos from the show.  On our show we will be investigating supposed hauntings here in central Texas. At the end of every show we will determine (based on the amount of evidence obtained) who will be the episodes victor. Will it be Alex, our Ghost-savvy believer? Or will it be David, our sceptic and non-believer? The loser will provide the winner with a victory milkshake from one of Austin's favorite venues.
So in October in Austin the Alamo Drafthouse along with Flash Mob Austin and The Mansion of Terror Haunted House helped organize Austin's contribution to Thrill The World. This was the largest gathering of people worldwide to ever dance at one time. In Austin alone we had over 800+ people all dancing. Watch the video to find out what we were dancing to.


F.E.A.R. 2

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Man I loved this game when it came out in 2005/2006.Warner Bros. Interactive Entertainment announced today the new name - F.E.A.R. 2: Project Origin for the sequel to the hit videogame F.E.A.R.  The game is being developed for the Xbox 360® video game and entertainment system from Microsoft, Windows PC and the PLAYSTATION®3 computer entertainment system by Monolith Productions and will be published by Warner Bros. Interactive on February 10, 2009 in North America and February 13, 2009 in Europe.
 

"The name addition builds upon the strong game recognition, which we will extend as we move forward reinventing the F.E.A.R. brand," said Samantha Ryan, Senior Vice President, Production and Development, Warner Bros. Interactive Entertainment. "F.E.A.R. 2: Project Origin will continue the legacy of the original F.E.A.R. game with story and combat while adding new twists, gameplay and graphics to expand the players' experience."

F.E.A.R. 2: Project Origin, the highly anticipated sequel to the 2005 smash hit game, F.E.A.R., is a blend of advanced visceral combat mixed with seamless game pacing set inside a sinister and paranormal universe that begins shortly before the ending of F.E.A.R.  A Special Forces squad is on a routine mission when the city of Auburn is rocked by a supernatural explosion.  Alma, a girl with immense power and a thirst for revenge, has unleashed her wrath upon the city and thrown it into chaos. The squad must combat enemy forces and the supernatural as they struggle to find a way to stop Alma and uncover the mysterious forces arrayed against them before it's too late.

I think it's  because of a couple of things.

#1 It's shot from a low angle
#2 Slow Motion
#3 I have played enough Half-Life to know that one day this thing will be running the
streets scooping people who disagree with the shadow-ops govt.

Enjoy!

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