Making games "Life Sized"

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Recently we brought you a video showing a "real life" zombie shooter where you use a portable device augmented with some 3D imagery to produce a somewhat realistic game, played in real time.

My first thought was "well that's cool, but could it be better?"

After all I've seen other technologies going back a few years now where a guy rigged a backpack with a home made heads up display showing digital data overlaying real life imagery, using a laptop and video camera.

I'm thinking that today's technology is probably really close to doing the same thing but better and cheaper.  Picture this:

You are wearing a pair of specially modified glasses which have ear buds attached to them.  When you put on the glasses you are immersed in an "alternate" reality where you can see the world around you, but superimposed would be digital imagery.

In other words, you throw on the glasses and are immediately immersed into a zombie shooter where the real people around you are transformed digitally into zombies.  Your goal is to slay them using "traditional" methods.

But what if there aren't other people around you?  Simple, the game would randomly insert characters for you to interact with (and presumably kill off).

Such a game would take the gaming experience to whole new levels.

Think of it as a Wii nunchuck, combined with PS3 graphics, but then hopped up on steroids to produce a true 3D real/digital environment where your actions are monitored real-time by the portable console (using GPS) and the game adjusts play based on these actions.  It could then map realistic looking characters "into" your game play via your display.

Hmm.  Maybe I should patent this idea?

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